public class WCItemBindListener
extends java.lang.Object
implements cn.nukkit.event.Listener
Created by WCPE on 2021/12/12 18:45
Github: https://github.com/wcpe
QQ: 1837019522
| 构造器和说明 |
|---|
WCItemBindListener() |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
entityDamageByEntityEvent(cn.nukkit.event.entity.EntityDamageByEntityEvent e) |
void |
inventoryClickEvent(cn.nukkit.event.inventory.InventoryClickEvent e) |
void |
pickBind(cn.nukkit.event.inventory.InventoryPickupItemEvent e) |
void |
pickLimit(cn.nukkit.event.inventory.InventoryPickupItemEvent e) |
void |
playerDropItemEvent(cn.nukkit.event.player.PlayerDropItemEvent e) |
void |
playerInteractEvent(cn.nukkit.event.player.PlayerInteractEvent e) |
void |
updatePlayerWearBind(cn.nukkit.Player p) |
void |
useBind(cn.nukkit.event.player.PlayerInteractEvent e) |
void |
wearBind(cn.nukkit.event.inventory.InventoryClickEvent e) |
void |
wearBind(cn.nukkit.event.player.PlayerInteractEvent e) |
public void inventoryClickEvent(cn.nukkit.event.inventory.InventoryClickEvent e)
public void entityDamageByEntityEvent(cn.nukkit.event.entity.EntityDamageByEntityEvent e)
public void playerInteractEvent(cn.nukkit.event.player.PlayerInteractEvent e)
public void playerDropItemEvent(cn.nukkit.event.player.PlayerDropItemEvent e)
public void pickLimit(cn.nukkit.event.inventory.InventoryPickupItemEvent e)
public void useBind(cn.nukkit.event.player.PlayerInteractEvent e)
public void pickBind(cn.nukkit.event.inventory.InventoryPickupItemEvent e)
public void wearBind(cn.nukkit.event.inventory.InventoryClickEvent e)
public void wearBind(cn.nukkit.event.player.PlayerInteractEvent e)
public void updatePlayerWearBind(cn.nukkit.Player p)