A B C F G I J L M N P R S T V
所有类 所有程序包
所有类 所有程序包
所有类 所有程序包
A
- add(String, Component) - 类 中的方法proguard.gui.TabbedPane
-
Adds a component with a given title to the tabbed pane.
- addImage(Image) - 类 中的方法proguard.gui.TabbedPane
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Adds an image below the tab buttons, after all tabs have been added.
- APPROVE_OPTION - 类 中的静态变量proguard.gui.FilterDialog
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Return value if the dialog is approved (with the Ok button).
B
- BufferedSprite - proguard.gui.splash中的类
-
This Sprite encapsulates another Sprite, which is then buffered in an Image.
- BufferedSprite(int, int, int, int, Sprite, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.BufferedSprite
-
Creates a new BufferedSprite with an ABGR image.
- BufferedSprite(int, int, Image, Color, Sprite, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.BufferedSprite
-
Creates a new BufferedSprite with the given image.
- buildFilter() - 类 中的方法proguard.gui.FilterBuilder
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Builds a filter for the current names and selections of the check boxes.
C
- CANCEL_OPTION - 类 中的静态变量proguard.gui.FilterDialog
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Return value if the dialog is canceled (with the Cancel button or by closing the dialog window).
- CircleSprite - proguard.gui.splash中的类
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This Sprite represents an animated circle.
- CircleSprite(boolean, VariableInt, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.CircleSprite
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Creates a new CircleSprite.
- ClipSprite - proguard.gui.splash中的类
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This Sprite encapsulates another Sprite, which is clipped by a clip Sprite.
- ClipSprite(VariableColor, VariableColor, Sprite, Sprite) - 类 的构造器proguard.gui.splash.ClipSprite
-
Creates a new ClipSprite.
- ColorSprite - proguard.gui.splash中的类
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This Sprite colors another given sprite.
- ColorSprite(VariableColor, Sprite) - 类 的构造器proguard.gui.splash.ColorSprite
-
Creates a new ColorSprite.
- CompositeSprite - proguard.gui.splash中的类
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This Sprite is the composition of a list of Sprite objects.
- CompositeSprite(Sprite[]) - 类 的构造器proguard.gui.splash.CompositeSprite
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Creates a new CompositeSprite.
- ConstantColor - proguard.gui.splash中的类
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This VariableColor is constant over time.
- ConstantColor(Color) - 类 的构造器proguard.gui.splash.ConstantColor
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Creates a new ConstantColor.
- ConstantDouble - proguard.gui.splash中的类
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This VariableDouble is constant over time.
- ConstantDouble(double) - 类 的构造器proguard.gui.splash.ConstantDouble
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Creates a new ConstantDouble.
- ConstantFont - proguard.gui.splash中的类
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This VariableFont is constant over time.
- ConstantFont(Font) - 类 的构造器proguard.gui.splash.ConstantFont
- ConstantInt - proguard.gui.splash中的类
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This VariableInt is constant over time.
- ConstantInt(int) - 类 的构造器proguard.gui.splash.ConstantInt
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Creates a new ConstantInt.
- ConstantString - proguard.gui.splash中的类
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This VariableString is constant over time.
- ConstantString(String) - 类 的构造器proguard.gui.splash.ConstantString
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Creates a new ConstantString.
- ConstantTiming - proguard.gui.splash中的类
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This Timing is constant over time.
- ConstantTiming() - 类 的构造器proguard.gui.splash.ConstantTiming
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Creates a new ConstantTiming with a value of 0.
- ConstantTiming(double) - 类 的构造器proguard.gui.splash.ConstantTiming
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Creates a new ConstantTiming with a given value.
- createOptimizationsButton(JTextField) - 类 中的方法proguard.gui.ProGuardGUI
- currentJavaVersion() - 类 中的静态方法proguard.gui.JavaUtil
F
- FilterBuilder - proguard.gui中的类
-
This class builds filters corresponding to the selections and names of a given list of check boxes.
- FilterBuilder(JCheckBox[], char) - 类 的构造器proguard.gui.FilterBuilder
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Creates a new FilterBuilder.
- FilterDialog - proguard.gui中的类
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This
JDialogallows the user to enter a String. - FilterDialog(JFrame, String) - 类 的构造器proguard.gui.FilterDialog
- first() - 类 中的方法proguard.gui.TabbedPane
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Selects the first tab.
- FontSprite - proguard.gui.splash中的类
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This Sprite sets the font for another given sprite.
- FontSprite(VariableFont, Sprite) - 类 的构造器proguard.gui.splash.FontSprite
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Creates a new FontSprite.
G
- getAarFilter() - 类 中的方法proguard.gui.FilterDialog
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Returns the aar filter currently represented in this dialog.
- getApkFilter() - 类 中的方法proguard.gui.FilterDialog
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Returns the apk filter currently represented in this dialog.
- getColor(long) - 类 中的方法proguard.gui.splash.ConstantColor
- getColor(long) - 类 中的方法proguard.gui.splash.LinearColor
- getCurrentJavaHome() - 类 中的静态方法proguard.gui.JavaUtil
- getDouble(long) - 类 中的方法proguard.gui.splash.ConstantDouble
- getDouble(long) - 类 中的方法proguard.gui.splash.LinearDouble
- getEarFilter() - 类 中的方法proguard.gui.FilterDialog
-
Returns the ear filter currently represented in this dialog.
- getFilter() - 类 中的方法proguard.gui.FilterDialog
-
Returns the filter currently represented in this dialog.
- getFont(long) - 类 中的方法proguard.gui.splash.ConstantFont
- getFont(long) - 类 中的方法proguard.gui.splash.VariableSizeFont
- getInt(long) - 类 中的方法proguard.gui.splash.ConstantInt
- getInt(long) - 类 中的方法proguard.gui.splash.LinearInt
- getJarFilter() - 类 中的方法proguard.gui.FilterDialog
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Returns the jar filter currently represented in this dialog.
- getJmodBase() - 类 中的静态方法proguard.gui.JavaUtil
- getJmodFilter() - 类 中的方法proguard.gui.FilterDialog
-
Returns the jmod filter currently represented in this dialog.
- getRtJar() - 类 中的静态方法proguard.gui.JavaUtil
- getString(long) - 类 中的方法proguard.gui.splash.ConstantString
- getString(long) - 类 中的方法proguard.gui.splash.TypeWriterString
- getTiming(long) - 类 中的方法proguard.gui.splash.ConstantTiming
- getTiming(long) - 类 中的方法proguard.gui.splash.LinearTiming
- getTiming(long) - 类 中的方法proguard.gui.splash.SawToothTiming
- getTiming(long) - 类 中的方法proguard.gui.splash.SineTiming
- getTiming(long) - 类 中的方法proguard.gui.splash.SmoothTiming
- getWarFilter() - 类 中的方法proguard.gui.FilterDialog
-
Returns the war filter currently represented in this dialog.
- getZipFilter() - 类 中的方法proguard.gui.FilterDialog
-
Returns the zip filter currently represented in this dialog.
I
- ImageSprite - proguard.gui.splash中的类
-
This Sprite represents an animated image.
- ImageSprite(Image, VariableInt, VariableInt, VariableDouble, VariableDouble) - 类 的构造器proguard.gui.splash.ImageSprite
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Creates a new ImageSprite.
- invokeAndWait(Runnable) - 类 中的静态方法proguard.gui.SwingUtil
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Invokes the given Runnable in the AWT event dispatching thread, and waits for it to finish.
- invokeLater(Runnable) - 类 中的静态方法proguard.gui.SwingUtil
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Invokes the given Runnable in the AWT event dispatching thread, not necessarily right away.
J
- JavaUtil - proguard.gui中的类
- JavaUtil() - 类 的构造器proguard.gui.JavaUtil
L
- last() - 类 中的方法proguard.gui.TabbedPane
-
Selects the last tab.
- LinearColor - proguard.gui.splash中的类
-
This VariableColor varies linearly with respect to its Timing.
- LinearColor(Color, Color, Timing) - 类 的构造器proguard.gui.splash.LinearColor
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Creates a new LinearColor.
- LinearDouble - proguard.gui.splash中的类
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This VariableDouble varies linearly with respect to its Timing.
- LinearDouble(double, double, Timing) - 类 的构造器proguard.gui.splash.LinearDouble
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Creates a new LinearDouble.
- LinearInt - proguard.gui.splash中的类
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This VariableColor varies linearly with respect to its Timing.
- LinearInt(int, int, Timing) - 类 的构造器proguard.gui.splash.LinearInt
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Creates a new LinearInt.
- LinearTiming - proguard.gui.splash中的类
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This Timing ramps up linearly from 0 to 1 in a given time interval.
- LinearTiming(long, long) - 类 的构造器proguard.gui.splash.LinearTiming
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Creates a new LinearTiming.
M
- main(String[]) - 类 中的静态方法proguard.gui.ProGuardGUI
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The main method for the ProGuard GUI.
- main(String[]) - 类 中的静态方法proguard.gui.splash.SplashPanel
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A main method for testing the splash panel.
N
- next() - 类 中的方法proguard.gui.TabbedPane
-
Selects the next tab.
P
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.BufferedSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.CircleSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.ClipSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.ColorSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.CompositeSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.FontSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.ImageSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.RectangleSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.ShadowedSprite
- paint(Graphics, long) - 接口 中的方法proguard.gui.splash.Sprite
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Paints the object.
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.TextSprite
- paint(Graphics, long) - 类 中的方法proguard.gui.splash.TimeSwitchSprite
- paintComponent(Graphics) - 类 中的方法proguard.gui.splash.SplashPanel
- previous() - 类 中的方法proguard.gui.TabbedPane
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Selects the previous tab.
- proguard.gui - 程序包 proguard.gui
- proguard.gui.splash - 程序包 proguard.gui.splash
- ProGuardGUI - proguard.gui中的类
-
GUI for configuring and executing ProGuard and ReTrace.
- ProGuardGUI() - 类 的构造器proguard.gui.ProGuardGUI
-
Creates a new ProGuardGUI.
R
- RectangleSprite - proguard.gui.splash中的类
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This Sprite represents an animated rounded rectangle.
- RectangleSprite(boolean, VariableColor, VariableInt, VariableInt, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.RectangleSprite
-
Creates a new rectangular RectangleSprite.
- RectangleSprite(boolean, VariableColor, VariableInt, VariableInt, VariableInt, VariableInt, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.RectangleSprite
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Creates a new RectangleSprite with rounded corners.
S
- SawToothTiming - proguard.gui.splash中的类
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This Timing ramps up linearly from 0 to 1 in a given repeated time interval.
- SawToothTiming(long, long) - 类 的构造器proguard.gui.splash.SawToothTiming
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Creates a new SawToothTiming.
- setAarFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the aar filter to be represented in this dialog.
- setApkFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the apk filter to be represented in this dialog.
- setEarFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the ear filter to be represented in this dialog.
- setFilter(List) - 类 中的方法proguard.gui.FilterDialog
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Sets the filter to be represented in this dialog.
- setJarFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the jar filter to be represented in this dialog.
- setJmodFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the jmod filter to be represented in this dialog.
- setWarFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the war filter to be represented in this dialog.
- setZipFilter(List) - 类 中的方法proguard.gui.FilterDialog
-
Sets the zip filter to be represented in this dialog.
- ShadowedSprite - proguard.gui.splash中的类
-
This Sprite adds a drop shadow to another Sprite.
- ShadowedSprite(VariableInt, VariableInt, VariableDouble, VariableInt, Sprite) - 类 的构造器proguard.gui.splash.ShadowedSprite
-
Creates a new ShadowedSprite.
- showDialog() - 类 中的方法proguard.gui.FilterDialog
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Shows this dialog.
- SineTiming - proguard.gui.splash中的类
-
This Timing varies between 0 and 1, as a sine wave over time.
- SineTiming(long, long) - 类 的构造器proguard.gui.splash.SineTiming
-
Creates a new SineTiming.
- skipSplash() - 类 中的方法proguard.gui.ProGuardGUI
- SmoothTiming - proguard.gui.splash中的类
-
This Timing ramps up smoothly from 0 to 1 in a given time interval.
- SmoothTiming(long, long) - 类 的构造器proguard.gui.splash.SmoothTiming
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Creates a new SmoothTiming.
- SplashPanel - proguard.gui.splash中的类
-
This JPanel renders an animated Sprite.
- SplashPanel(Sprite, double) - 类 的构造器proguard.gui.splash.SplashPanel
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Creates a new SplashPanel with the given Sprite, which will be animated indefinitely.
- SplashPanel(Sprite, double, long) - 类 的构造器proguard.gui.splash.SplashPanel
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Creates a new SplashPanel with the given Sprite, which will be animated for a limited period of time.
- Sprite - proguard.gui.splash中的接口
-
This interface describes objects that can paint themselves, possibly varying as a function of time.
- start() - 类 中的方法proguard.gui.splash.SplashPanel
-
Starts the animation.
- startSplash() - 类 中的方法proguard.gui.ProGuardGUI
- stop() - 类 中的方法proguard.gui.splash.SplashPanel
-
Stops the animation.
- SwingUtil - proguard.gui中的类
-
This utility class provides variants of the invocation method from the
SwingUtilitiesclass. - SwingUtil() - 类 的构造器proguard.gui.SwingUtil
T
- TabbedPane - proguard.gui中的类
-
This
Jpanelis similar to aJTabbedPane. - TabbedPane() - 类 的构造器proguard.gui.TabbedPane
-
Creates a new TabbedPane.
- TextSprite - proguard.gui.splash中的类
-
This Sprite represents a text.
- TextSprite(VariableString[], VariableInt, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.TextSprite
-
Creates a new TextSprite containing a multiple lines of text.
- TextSprite(VariableString, VariableInt, VariableInt) - 类 的构造器proguard.gui.splash.TextSprite
-
Creates a new TextSprite containing a single line of text.
- TimeSwitchSprite - proguard.gui.splash中的类
-
This Sprite displays another Sprite in a given time interval.
- TimeSwitchSprite(long, long, Sprite) - 类 的构造器proguard.gui.splash.TimeSwitchSprite
-
Creates a new TimeSwitchSprite for displaying a given Sprite in a given time interval.
- TimeSwitchSprite(long, Sprite) - 类 的构造器proguard.gui.splash.TimeSwitchSprite
-
Creates a new TimeSwitchSprite for displaying a given Sprite starting at a given time.
- TypeWriterString - proguard.gui.splash中的类
-
This VariableString produces a String that grows linearly with respect to its Timing, as if it is being written on a typewriter.
- TypeWriterString(String, Timing) - 类 的构造器proguard.gui.splash.TypeWriterString
-
Creates a new TypeWriterString.
V
- VariableSizeFont - proguard.gui.splash中的类
-
This VariableFont varies in size with respect to its Timing.
- VariableSizeFont(Font, VariableDouble) - 类 的构造器proguard.gui.splash.VariableSizeFont
-
Creates a new VariableSizeFont
所有类 所有程序包